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/* SPDX-License-Identifier: GPL-2.0 */ #ifndef _LINUX_BITOPS_H #define _LINUX_BITOPS_H #include <asm/types.h> #include <linux/bits.h> /* Set bits in the first 'n' bytes when loaded from memory */ #ifdef __LITTLE_ENDIAN # define aligned_byte_mask(n) ((1UL << 8*(n))-1) #else # define aligned_byte_mask(n) (~0xffUL << (BITS_PER_LONG - 8 - 8*(n))) #endif #define BITS_PER_TYPE(type) (sizeof(type) * BITS_PER_BYTE) #define BITS_TO_LONGS(nr) DIV_ROUND_UP(nr, BITS_PER_TYPE(long)) #define BITS_TO_BYTES(nr) DIV_ROUND_UP(nr, BITS_PER_TYPE(char)) extern unsigned int __sw_hweight8(unsigned int w); extern unsigned int __sw_hweight16(unsigned int w); extern unsigned int __sw_hweight32(unsigned int w); extern unsigned long __sw_hweight64(__u64 w); /* * Include this here because some architectures need generic_ffs/fls in * scope */ #include <asm/bitops.h> #define for_each_set_bit(bit, addr, size) \ for ((bit) = find_first_bit((addr), (size)); \ (bit) < (size); \ (bit) = find_next_bit((addr), (size), (bit) + 1)) /* same as for_each_set_bit() but use bit as value to start with */ #define for_each_set_bit_from(bit, addr, size) \ for ((bit) = find_next_bit((addr), (size), (bit)); \ (bit) < (size); \ (bit) = find_next_bit((addr), (size), (bit) + 1)) #define for_each_clear_bit(bit, addr, size) \ for ((bit) = find_first_zero_bit((addr), (size)); \ (bit) < (size); \ (bit) = find_next_zero_bit((addr), (size), (bit) + 1)) /* same as for_each_clear_bit() but use bit as value to start with */ #define for_each_clear_bit_from(bit, addr, size) \ for ((bit) = find_next_zero_bit((addr), (size), (bit)); \ (bit) < (size); \ (bit) = find_next_zero_bit((addr), (size), (bit) + 1)) static inline int get_bitmask_order(unsigned int count) { int order; order = fls(count); return order; /* We could be slightly more clever with -1 here... */ } static __always_inline unsigned long hweight_long(unsigned long w) { return sizeof(w) == 4 ? hweight32(w) : hweight64((__u64)w); } /** * rol64 - rotate a 64-bit value left * @word: value to rotate * @shift: bits to roll */ static inline __u64 rol64(__u64 word, unsigned int shift) { return (word << (shift & 63)) | (word >> ((-shift) & 63)); } /** * ror64 - rotate a 64-bit value right * @word: value to rotate * @shift: bits to roll */ static inline __u64 ror64(__u64 word, unsigned int shift) { return (word >> (shift & 63)) | (word << ((-shift) & 63)); } /** * rol32 - rotate a 32-bit value left * @word: value to rotate * @shift: bits to roll */ static inline __u32 rol32(__u32 word, unsigned int shift) { return (word << (shift & 31)) | (word >> ((-shift) & 31)); } /** * ror32 - rotate a 32-bit value right * @word: value to rotate * @shift: bits to roll */ static inline __u32 ror32(__u32 word, unsigned int shift) { return (word >> (shift & 31)) | (word << ((-shift) & 31)); } /** * rol16 - rotate a 16-bit value left * @word: value to rotate * @shift: bits to roll */ static inline __u16 rol16(__u16 word, unsigned int shift) { return (word << (shift & 15)) | (word >> ((-shift) & 15)); } /** * ror16 - rotate a 16-bit value right * @word: value to rotate * @shift: bits to roll */ static inline __u16 ror16(__u16 word, unsigned int shift) { return (word >> (shift & 15)) | (word << ((-shift) & 15)); } /** * rol8 - rotate an 8-bit value left * @word: value to rotate * @shift: bits to roll */ static inline __u8 rol8(__u8 word, unsigned int shift) { return (word << (shift & 7)) | (word >> ((-shift) & 7)); } /** * ror8 - rotate an 8-bit value right * @word: value to rotate * @shift: bits to roll */ static inline __u8 ror8(__u8 word, unsigned int shift) { return (word >> (shift & 7)) | (word << ((-shift) & 7)); } /** * sign_extend32 - sign extend a 32-bit value using specified bit as sign-bit * @value: value to sign extend * @index: 0 based bit index (0<=index<32) to sign bit * * This is safe to use for 16- and 8-bit types as well. */ static inline __s32 sign_extend32(__u32 value, int index) { __u8 shift = 31 - index; return (__s32)(value << shift) >> shift; } /** * sign_extend64 - sign extend a 64-bit value using specified bit as sign-bit * @value: value to sign extend * @index: 0 based bit index (0<=index<64) to sign bit */ static inline __s64 sign_extend64(__u64 value, int index) { __u8 shift = 63 - index; return (__s64)(value << shift) >> shift; } static inline unsigned fls_long(unsigned long l) { if (sizeof(l) == 4) return fls(l); return fls64(l); } static inline int get_count_order(unsigned int count) { int order; order = fls(count) - 1; if (count & (count - 1)) order++; return order; } /** * get_count_order_long - get order after rounding @l up to power of 2 * @l: parameter * * it is same as get_count_order() but with long type parameter */ static inline int get_count_order_long(unsigned long l) { if (l == 0UL) return -1; else if (l & (l - 1UL)) return (int)fls_long(l); else return (int)fls_long(l) - 1; } /** * __ffs64 - find first set bit in a 64 bit word * @word: The 64 bit word * * On 64 bit arches this is a synomyn for __ffs * The result is not defined if no bits are set, so check that @word * is non-zero before calling this. */ static inline unsigned long __ffs64(u64 word) { #if BITS_PER_LONG == 32 if (((u32)word) == 0UL) return __ffs((u32)(word >> 32)) + 32; #elif BITS_PER_LONG != 64 #error BITS_PER_LONG not 32 or 64 #endif return __ffs((unsigned long)word); } /** * assign_bit - Assign value to a bit in memory * @nr: the bit to set * @addr: the address to start counting from * @value: the value to assign */ static __always_inline void assign_bit(long nr, volatile unsigned long *addr, bool value) { if (value) set_bit(nr, addr); else clear_bit(nr, addr); } static __always_inline void __assign_bit(long nr, volatile unsigned long *addr, bool value) { if (value) __set_bit(nr, addr); else __clear_bit(nr, addr); } #ifdef __KERNEL__ #ifndef set_mask_bits #define set_mask_bits(ptr, mask, bits) \ ({ \ const typeof(*(ptr)) mask__ = (mask), bits__ = (bits); \ typeof(*(ptr)) old__, new__; \ \ do { \ old__ = READ_ONCE(*(ptr)); \ new__ = (old__ & ~mask__) | bits__; \ } while (cmpxchg(ptr, old__, new__) != old__); \ \ old__; \ }) #endif #ifndef bit_clear_unless #define bit_clear_unless(ptr, clear, test) \ ({ \ const typeof(*(ptr)) clear__ = (clear), test__ = (test);\ typeof(*(ptr)) old__, new__; \ \ do { \ old__ = READ_ONCE(*(ptr)); \ new__ = old__ & ~clear__; \ } while (!(old__ & test__) && \ cmpxchg(ptr, old__, new__) != old__); \ \ !(old__ & test__); \ }) #endif #ifndef find_last_bit /** * find_last_bit - find the last set bit in a memory region * @addr: The address to start the search at * @size: The number of bits to search * * Returns the bit number of the last set bit, or size. */ extern unsigned long find_last_bit(const unsigned long *addr, unsigned long size); #endif #endif /* __KERNEL__ */ #endif