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# Magic data for mod_mime_magic (originally for file(1) command) # # The format is 4-5 columns: # Column #1: byte number to begin checking from, ">" indicates continuation # Column #2: type of data to match # Column #3: contents of data to match # Column #4: MIME type of result # Column #5: MIME encoding of result (optional) #------------------------------------------------------------------------------ # Localstuff: file(1) magic for locally observed files # Add any locally observed files here. # Real Audio (Magic .ra\0375) 0 belong 0x2e7261fd audio/x-pn-realaudio 0 string .RMF application/vnd.rn-realmedia #video/x-pn-realvideo #video/vnd.rn-realvideo #application/vnd.rn-realmedia # sigh, there are many mimes for that but the above are the most common. # Taken from magic, converted to magic.mime # mime types according to http://www.geocities.com/nevilo/mod.htm: # audio/it .it # audio/x-zipped-it .itz # audio/xm fasttracker modules # audio/x-s3m screamtracker modules # audio/s3m screamtracker modules # audio/x-zipped-mod mdz # audio/mod mod # audio/x-mod All modules (mod, s3m, 669, mtm, med, xm, it, mdz, stm, itz, xmz, s3z) # Taken from loader code from mikmod version 2.14 # by Steve McIntyre ([email protected]) # <[email protected]> added title printing on 2003-06-24 0 string MAS_UTrack_V00 >14 string >/0 audio/x-mod #audio/x-tracker-module #0 string UN05 MikMod UNI format module sound data 0 string Extended\ Module: audio/x-mod #audio/x-tracker-module ##>17 string >\0 Title: "%s" 21 string/c \!SCREAM! audio/x-mod #audio/x-screamtracker-module 21 string BMOD2STM audio/x-mod #audio/x-screamtracker-module 1080 string M.K. audio/x-mod #audio/x-protracker-module #>0 string >\0 Title: "%s" 1080 string M!K! audio/x-mod #audio/x-protracker-module #>0 string >\0 Title: "%s" 1080 string FLT4 audio/x-mod #audio/x-startracker-module #>0 string >\0 Title: "%s" 1080 string FLT8 audio/x-mod #audio/x-startracker-module #>0 string >\0 Title: "%s" 1080 string 4CHN audio/x-mod #audio/x-fasttracker-module #>0 string >\0 Title: "%s" 1080 string 6CHN audio/x-mod #audio/x-fasttracker-module #>0 string >\0 Title: "%s" 1080 string 8CHN audio/x-mod #audio/x-fasttracker-module #>0 string >\0 Title: "%s" 1080 string CD81 audio/x-mod #audio/x-oktalyzer-tracker-module #>0 string >\0 Title: "%s" 1080 string OKTA audio/x-mod #audio/x-oktalyzer-tracker-module #>0 string >\0 Title: "%s" # Not good enough. #1082 string CH #>1080 string >/0 %.2s-channel Fasttracker "oktalyzer" module sound data 1080 string 16CN audio/x-mod #audio/x-taketracker-module #>0 string >\0 Title: "%s" 1080 string 32CN audio/x-mod #audio/x-taketracker-module #>0 string >\0 Title: "%s" # Impuse tracker module (it) 0 string IMPM audio/x-mod #>4 string >\0 "%s" #>40 leshort !0 compatible w/ITv%x #>42 leshort !0 created w/ITv%x #------------------------------------------------------------------------------ # end local stuff #------------------------------------------------------------------------------ # xml based formats! # svg 0 string \<?xml # text/xml >38 string \<\!DOCTYPE\040svg image/svg+xml # xml 0 string \<?xml text/xml #------------------------------------------------------------------------------ # Java 0 short 0xcafe >2 short 0xbabe application/java #------------------------------------------------------------------------------ # audio: file(1) magic for sound formats # # from Jan Nicolai Langfeldt <[email protected]>, # # Sun/NeXT audio data 0 string .snd >12 belong 1 audio/basic >12 belong 2 audio/basic >12 belong 3 audio/basic >12 belong 4 audio/basic >12 belong 5 audio/basic >12 belong 6 audio/basic >12 belong 7 audio/basic >12 belong 23 audio/x-adpcm # DEC systems (e.g. DECstation 5000) use a variant of the Sun/NeXT format # that uses little-endian encoding and has a different magic number # (0x0064732E in little-endian encoding). 0 lelong 0x0064732E >12 lelong 1 audio/x-dec-basic >12 lelong 2 audio/x-dec-basic >12 lelong 3 audio/x-dec-basic >12 lelong 4 audio/x-dec-basic >12 lelong 5 audio/x-dec-basic >12 lelong 6 audio/x-dec-basic >12 lelong 7 audio/x-dec-basic # compressed (G.721 ADPCM) >12 lelong 23 audio/x-dec-adpcm # Bytes 0-3 of AIFF, AIFF-C, & 8SVX audio files are "FORM" # AIFF audio data 8 string AIFF audio/x-aiff # AIFF-C audio data 8 string AIFC audio/x-aiff # IFF/8SVX audio data 8 string 8SVX audio/x-aiff # Creative Labs AUDIO stuff # Standard MIDI data 0 string MThd audio/unknown #>9 byte >0 (format %d) #>11 byte >1 using %d channels # Creative Music (CMF) data 0 string CTMF audio/unknown # SoundBlaster instrument data 0 string SBI audio/unknown # Creative Labs voice data 0 string Creative\ Voice\ File audio/unknown ## is this next line right? it came this way... #>19 byte 0x1A #>23 byte >0 - version %d #>22 byte >0 \b.%d # [GRR 950115: is this also Creative Labs? Guessing that first line # should be string instead of unknown-endian long...] #0 long 0x4e54524b MultiTrack sound data #0 string NTRK MultiTrack sound data #>4 long x - version %ld # Microsoft WAVE format (*.wav) # [GRR 950115: probably all of the shorts and longs should be leshort/lelong] # Microsoft RIFF 0 string RIFF # - WAVE format >8 string WAVE audio/x-wav >8 string/B AVI video/x-msvideo # >8 string CDRA image/x-coreldraw # AAC (aka MPEG-2 NBC) 0 beshort&0xfff6 0xfff0 audio/X-HX-AAC-ADTS 0 string ADIF audio/X-HX-AAC-ADIF 0 beshort&0xffe0 0x56e0 audio/MP4A-LATM 0 beshort 0x4De1 audio/MP4A-LATM # MPEG Layer 3 sound files 0 beshort&0xfffe =0xfffa audio/mpeg #MP3 with ID3 tag 0 string ID3 audio/mpeg # Ogg/Vorbis 0 string OggS application/ogg #------------------------------------------------------------------------------ # c-lang: file(1) magic for C programs or various scripts # # XPM icons (Greg Roelofs, [email protected]) # ideally should go into "images", but entries below would tag XPM as C source 0 string /*\ XPM image/x-xpmi 7bit # 3DS (3d Studio files) #16 beshort 0x3d3d image/x-3ds # this first will upset you if you're a PL/1 shop... (are there any left?) # in which case rm it; ascmagic will catch real C programs # C or REXX program text #0 string /* text/x-c # C++ program text #0 string // text/x-c++ #------------------------------------------------------------------------------ # commands: file(1) magic for various shells and interpreters # #0 string :\ shell archive or commands for antique kernel text 0 string #!/bin/sh application/x-shellscript 0 string #!\ /bin/sh application/x-shellscript 0 string #!/bin/csh application/x-shellscript 0 string #!\ /bin/csh application/x-shellscript # korn shell magic, sent by George Wu, [email protected] 0 string #!/bin/ksh application/x-shellscript 0 string #!\ /bin/ksh application/x-shellscript 0 string #!/bin/tcsh application/x-shellscript 0 string #!\ /bin/tcsh application/x-shellscript 0 string #!/usr/local/tcsh application/x-shellscript 0 string #!\ /usr/local/tcsh application/x-shellscript 0 string #!/usr/local/bin/tcsh application/x-shellscript 0 string #!\ /usr/local/bin/tcsh application/x-shellscript # bash shell magic, from Peter Tobias ([email protected]) 0 string #!/bin/bash application/x-shellscript 0 string #!\ /bin/bash application/x-shellscript 0 string #!/usr/local/bin/bash application/x-shellscript 0 string #!\ /usr/local/bin/bash application/x-shellscript # # zsh/ash/ae/nawk/gawk magic from [email protected] (Cameron Simpson) 0 string #!/bin/zsh application/x-shellscript 0 string #!/usr/bin/zsh application/x-shellscript 0 string #!/usr/local/bin/zsh application/x-shellscript 0 string #!\ /usr/local/bin/zsh application/x-shellscript 0 string #!/usr/local/bin/ash application/x-shellscript 0 string #!\ /usr/local/bin/ash application/x-shellscript #0 string #!/usr/local/bin/ae Neil Brown's ae #0 string #!\ /usr/local/bin/ae Neil Brown's ae 0 string #!/bin/nawk application/x-nawk 0 string #!\ /bin/nawk application/x-nawk 0 string #!/usr/bin/nawk application/x-nawk 0 string #!\ /usr/bin/nawk application/x-nawk 0 string #!/usr/local/bin/nawk application/x-nawk 0 string #!\ /usr/local/bin/nawk application/x-nawk 0 string #!/bin/gawk application/x-gawk 0 string #!\ /bin/gawk application/x-gawk 0 string #!/usr/bin/gawk application/x-gawk 0 string #!\ /usr/bin/gawk application/x-gawk 0 string #!/usr/local/bin/gawk application/x-gawk 0 string #!\ /usr/local/bin/gawk application/x-gawk # 0 string #!/bin/awk application/x-awk 0 string #!\ /bin/awk application/x-awk 0 string #!/usr/bin/awk application/x-awk 0 string #!\ /usr/bin/awk application/x-awk # update to distinguish from *.vcf files by Joerg Jenderek: joerg dot jenderek at web dot de #0 regex BEGIN[[:space:]]*[{] application/x-awk # For Larry Wall's perl language. The ``eval'' line recognizes an # outrageously clever hack for USG systems. # Keith Waclena <[email protected]> 0 string #!/bin/perl application/x-perl 0 string #!\ /bin/perl application/x-perl 0 string eval\ "exec\ /bin/perl application/x-perl 0 string #!/usr/bin/perl application/x-perl 0 string #!\ /usr/bin/perl application/x-perl 0 string eval\ "exec\ /usr/bin/perl application/x-perl 0 string #!/usr/local/bin/perl application/x-perl 0 string #!\ /usr/local/bin/perl application/x-perl 0 string eval\ "exec\ /usr/local/bin/perl application/x-perl #------------------------------------------------------------------------------ # compress: file(1) magic for pure-compression formats (no archives) # # compress, gzip, pack, compact, huf, squeeze, crunch, freeze, yabba, whap, etc. # # Formats for various forms of compressed data # Formats for "compress" proper have been moved into "compress.c", # because it tries to uncompress it to figure out what's inside. # standard unix compress #0 string \037\235 application/x-compress # gzip (GNU zip, not to be confused with [Info-ZIP/PKWARE] zip archiver) #0 string \037\213 application/x-gzip 0 string PK\003\004 application/x-zip # RAR archiver (Greg Roelofs, [email protected]) 0 string Rar! application/x-rar # According to gzip.h, this is the correct byte order for packed data. 0 string \037\036 application/octet-stream # # This magic number is byte-order-independent. # 0 short 017437 application/octet-stream # XXX - why *two* entries for "compacted data", one of which is # byte-order independent, and one of which is byte-order dependent? # # compacted data 0 short 0x1fff application/octet-stream 0 string \377\037 application/octet-stream # huf output 0 short 0145405 application/octet-stream # Squeeze and Crunch... # These numbers were gleaned from the Unix versions of the programs to # handle these formats. Note that I can only uncrunch, not crunch, and # I didn't have a crunched file handy, so the crunch number is untested. # Keith Waclena <[email protected]> #0 leshort 0x76FF squeezed data (CP/M, DOS) #0 leshort 0x76FE crunched data (CP/M, DOS) # Freeze #0 string \037\237 Frozen file 2.1 #0 string \037\236 Frozen file 1.0 (or gzip 0.5) # lzh? #0 string \037\240 LZH compressed data 257 string ustar\0 application/x-tar posix 257 string ustar\040\040\0 application/x-tar gnu 0 short 070707 application/x-cpio 0 short 0143561 application/x-cpio swapped 0 string =<ar> application/x-archive 0 string \!<arch> application/x-archive >8 string debian application/x-debian-package #------------------------------------------------------------------------------ # # RPM: file(1) magic for Red Hat Packages Erik Troan ([email protected]) # 0 beshort 0xedab >2 beshort 0xeedb application/x-rpm 0 lelong&0x8080ffff 0x0000081a application/x-arc lzw 0 lelong&0x8080ffff 0x0000091a application/x-arc squashed 0 lelong&0x8080ffff 0x0000021a application/x-arc uncompressed 0 lelong&0x8080ffff 0x0000031a application/x-arc packed 0 lelong&0x8080ffff 0x0000041a application/x-arc squeezed 0 lelong&0x8080ffff 0x0000061a application/x-arc crunched 0 leshort 0xea60 application/x-arj # LHARC/LHA archiver (Greg Roelofs, [email protected]) 2 string -lh0- application/x-lharc lh0 2 string -lh1- application/x-lharc lh1 2 string -lz4- application/x-lharc lz4 2 string -lz5- application/x-lharc lz5 # [never seen any but the last; -lh4- reported in comp.compression:] 2 string -lzs- application/x-lha lzs 2 string -lh\ - application/x-lha lh 2 string -lhd- application/x-lha lhd 2 string -lh2- application/x-lha lh2 2 string -lh3- application/x-lha lh3 2 string -lh4- application/x-lha lh4 2 string -lh5- application/x-lha lh5 2 string -lh6- application/x-lha lh6 2 string -lh7- application/x-lha lh7 # Shell archives 10 string #\ This\ is\ a\ shell\ archive application/octet-stream x-shell #------------------------------------------------------------------------------ # frame: file(1) magic for FrameMaker files # # This stuff came on a FrameMaker demo tape, most of which is # copyright, but this file is "published" as witness the following: # 0 string \<MakerFile application/x-frame 0 string \<MIFFile application/x-frame 0 string \<MakerDictionary application/x-frame 0 string \<MakerScreenFon application/x-frame 0 string \<MML application/x-frame 0 string \<Book application/x-frame 0 string \<Maker application/x-frame #------------------------------------------------------------------------------ # html: file(1) magic for HTML (HyperText Markup Language) docs # # from Daniel Quinlan <[email protected]> # 0 string/cB \<!DOCTYPE\ html text/html 0 string/cb \<head text/html 0 string/cb \<title text/html 0 string/bc \<html text/html 0 string \<!-- text/html 0 string/c \<h1 text/html 0 string \<?xml text/xml #------------------------------------------------------------------------------ # images: file(1) magic for image formats (see also "c-lang" for XPM bitmaps) # # originally from [email protected] (Jef Poskanzer), # additions by [email protected] as well as others. Jan also suggested # merging several one- and two-line files into here. # # XXX - byte order for GIF and TIFF fields? # [GRR: TIFF allows both byte orders; GIF is probably little-endian] # # [GRR: what the hell is this doing in here?] #0 string xbtoa btoa'd file # PBMPLUS # PBM file 0 string P1 image/x-portable-bitmap 7bit # PGM file 0 string P2 image/x-portable-greymap 7bit # PPM file 0 string P3 image/x-portable-pixmap 7bit # PBM "rawbits" file 0 string P4 image/x-portable-bitmap # PGM "rawbits" file 0 string P5 image/x-portable-greymap # PPM "rawbits" file 0 string P6 image/x-portable-pixmap # NIFF (Navy Interchange File Format, a modification of TIFF) # [GRR: this *must* go before TIFF] 0 string IIN1 image/x-niff # TIFF and friends # TIFF file, big-endian 0 string MM image/tiff # TIFF file, little-endian 0 string II image/tiff # possible GIF replacements; none yet released! # (Greg Roelofs, [email protected]) # # GRR 950115: this was mine ("Zip GIF"): # ZIF image (GIF+deflate alpha) 0 string GIF94z image/unknown # # GRR 950115: this is Jeremy Wohl's Free Graphics Format (better): # FGF image (GIF+deflate beta) 0 string FGF95a image/unknown # # GRR 950115: this is Thomas Boutell's Portable Bitmap Format proposal # (best; not yet implemented): # PBF image (deflate compression) 0 string PBF image/unknown # GIF 0 string GIF image/gif # JPEG images 0 beshort 0xffd8 image/jpeg # PC bitmaps (OS/2, Windoze BMP files) (Greg Roelofs, [email protected]) 0 string BM image/x-ms-bmp #>14 byte 12 (OS/2 1.x format) #>14 byte 64 (OS/2 2.x format) #>14 byte 40 (Windows 3.x format) #0 string IC icon #0 string PI pointer #0 string CI color icon #0 string CP color pointer #0 string BA bitmap array # CDROM Filesystems 32769 string CD001 application/x-iso9660 # Newer StuffIt archives ([email protected]) 0 string StuffIt application/x-stuffit #>162 string >0 : %s # BinHex is the Macintosh ASCII-encoded file format (see also "apple") # Daniel Quinlan, [email protected] 11 string must\ be\ converted\ with\ BinHex\ 4 application/mac-binhex40 ##>41 string x \b, version %.3s #------------------------------------------------------------------------------ # lisp: file(1) magic for lisp programs # # various lisp types, from Daniel Quinlan ([email protected]) 0 string ;; text/plain 8bit # Emacs 18 - this is always correct, but not very magical. 0 string \012( application/x-elc # Emacs 19 0 string ;ELC\023\000\000\000 application/x-elc #------------------------------------------------------------------------------ # mail.news: file(1) magic for mail and news # # There are tests to ascmagic.c to cope with mail and news. 0 string Relay-Version: message/rfc822 7bit 0 string #!\ rnews message/rfc822 7bit 0 string N#!\ rnews message/rfc822 7bit 0 string Forward\ to message/rfc822 7bit 0 string Pipe\ to message/rfc822 7bit 0 string Return-Path: message/rfc822 7bit 0 string Received: message/rfc822 0 string Path: message/news 8bit 0 string Xref: message/news 8bit 0 string From: message/rfc822 7bit 0 string Article message/news 8bit #------------------------------------------------------------------------------ # msword: file(1) magic for MS Word files # # Contributor claims: # Reversed-engineered MS Word magic numbers # 0 string \376\067\0\043 application/msword 0 string \320\317\021\340\241\261 application/msword 0 string \333\245-\0\0\0 application/msword #------------------------------------------------------------------------------ # printer: file(1) magic for printer-formatted files # # PostScript 0 string %! application/postscript 0 string \004%! application/postscript # Acrobat # (due to [email protected]) 0 string %PDF- application/pdf #------------------------------------------------------------------------------ # sc: file(1) magic for "sc" spreadsheet # 38 string Spreadsheet application/x-sc #------------------------------------------------------------------------------ # tex: file(1) magic for TeX files # # XXX - needs byte-endian stuff (big-endian and little-endian DVI?) # # From <[email protected]> # Although we may know the offset of certain text fields in TeX DVI # and font files, we can't use them reliably because they are not # zero terminated. [but we do anyway, christos] 0 string \367\002 application/x-dvi #0 string \367\203 TeX generic font data #0 string \367\131 TeX packed font data #0 string \367\312 TeX virtual font data #0 string This\ is\ TeX, TeX transcript text #0 string This\ is\ METAFONT, METAFONT transcript text # There is no way to detect TeX Font Metric (*.tfm) files without # breaking them apart and reading the data. The following patterns # match most *.tfm files generated by METAFONT or afm2tfm. 2 string \000\021 application/x-tex-tfm 2 string \000\022 application/x-tex-tfm #>34 string >\0 (%s) # Texinfo and GNU Info, from Daniel Quinlan ([email protected]) 0 string \\input\ texinfo text/x-texinfo 0 string This\ is\ Info\ file text/x-info # correct TeX magic for Linux (and maybe more) # from Peter Tobias ([email protected]) # 0 leshort 0x02f7 application/x-dvi # RTF - Rich Text Format 0 string {\\rtf text/rtf #------------------------------------------------------------------------------ # animation: file(1) magic for animation/movie formats # # animation formats, originally from [email protected] (VaX#n8) # MPEG file # MPEG sequences 0 belong 0x000001BA >4 byte &0x40 video/mp2p >4 byte ^0x40 video/mpeg 0 belong 0x000001BB video/mpeg 0 belong 0x000001B0 video/mp4v-es 0 belong 0x000001B5 video/mp4v-es 0 belong 0x000001B3 video/mpv 0 belong&0xFF5FFF1F 0x47400010 video/mp2t 0 belong 0x00000001 >4 byte&0x1F 0x07 video/h264 # FLI animation format 0 leshort 0xAF11 video/fli # FLC animation format 0 leshort 0xAF12 video/flc # # SGI and Apple formats # Added ISO mimes 0 string MOVI video/sgi 4 string moov video/quicktime 4 string mdat video/quicktime 4 string wide video/quicktime 4 string skip video/quicktime 4 string free video/quicktime 4 string idsc image/x-quicktime 4 string idat image/x-quicktime 4 string pckg application/x-quicktime 4 string/B jP image/jp2 4 string ftyp >8 string isom video/mp4 >8 string mp41 video/mp4 >8 string mp42 video/mp4 >8 string/B jp2 image/jp2 >8 string 3gp video/3gpp >8 string avc1 video/3gpp >8 string mmp4 video/mp4 >8 string/B M4A audio/mp4 >8 string/B qt video/quicktime # The contributor claims: # I couldn't find a real magic number for these, however, this # -appears- to work. Note that it might catch other files, too, # so BE CAREFUL! # # Note that title and author appear in the two 20-byte chunks # at decimal offsets 2 and 22, respectively, but they are XOR'ed with # 255 (hex FF)! DL format SUCKS BIG ROCKS. # # DL file version 1 , medium format (160x100, 4 images/screen) 0 byte 1 video/unknown 0 byte 2 video/unknown # # Databases # # GDBM magic numbers # Will be maintained as part of the GDBM distribution in the future. # <[email protected]> 0 belong 0x13579ace application/x-gdbm 0 lelong 0x13579ace application/x-gdbm 0 string GDBM application/x-gdbm # 0 belong 0x061561 application/x-dbm # # Executables # 0 string \177ELF >16 leshort 0 application/octet-stream >16 leshort 1 application/x-object >16 leshort 2 application/x-executable >16 leshort 3 application/x-sharedlib >16 leshort 4 application/x-coredump >16 beshort 0 application/octet-stream >16 beshort 1 application/x-object >16 beshort 2 application/x-executable >16 beshort 3 application/x-sharedlib >16 beshort 4 application/x-coredump # # DOS 0 string MZ application/x-dosexec # # KDE 0 string [KDE\ Desktop\ Entry] application/x-kdelnk 0 string \#\ KDE\ Config\ File application/x-kdelnk # xmcd database file for kscd 0 string \#\ xmcd text/xmcd #------------------------------------------------------------------------------ # pkgadd: file(1) magic for SysV R4 PKG Datastreams # 0 string #\ PaCkAgE\ DaTaStReAm application/x-svr4-package #PNG Image Format 0 string \x89PNG image/png # MNG Video Format, <URL:http://www.libpng.org/pub/mng/spec/> 0 string \x8aMNG video/x-mng 0 string \x8aJNG video/x-jng #------------------------------------------------------------------------------ # Hierarchical Data Format, used to facilitate scientific data exchange # specifications at http://hdf.ncsa.uiuc.edu/ #Hierarchical Data Format (version 4) data 0 belong 0x0e031301 application/x-hdf #Hierarchical Data Format (version 5) data 0 string \211HDF\r\n\032 application/x-hdf # Adobe Photoshop 0 string 8BPS image/x-photoshop # Felix von Leitner <[email protected]> 0 string d8:announce application/x-bittorrent # lotus 1-2-3 document 0 belong 0x00001a00 application/x-123 0 belong 0x00000200 application/x-123 # MS Access database 4 string Standard\ Jet\ DB application/msaccess ## magic for XBase files #0 byte 0x02 #>8 leshort >0 #>>12 leshort 0 application/x-dbf # #0 byte 0x03 #>8 leshort >0 #>>12 leshort 0 application/x-dbf # #0 byte 0x04 #>8 leshort >0 #>>12 leshort 0 application/x-dbf # #0 byte 0x05 #>8 leshort >0 #>>12 leshort 0 application/x-dbf # #0 byte 0x30 #>8 leshort >0 #>>12 leshort 0 application/x-dbf # #0 byte 0x43 #>8 leshort >0 #>>12 leshort 0 application/x-dbf # #0 byte 0x7b #>8 leshort >0 #>>12 leshort 0 application/x-dbf # #0 byte 0x83 #>8 leshort >0 #>>12 leshort 0 application/x-dbf # #0 byte 0x8b #>8 leshort >0 #>>12 leshort 0 application/x-dbf # #0 byte 0x8e #>8 leshort >0 #>>12 leshort 0 application/x-dbf # #0 byte 0xb3 #>8 leshort >0 #>>12 leshort 0 application/x-dbf # #0 byte 0xf5 #>8 leshort >0 #>>12 leshort 0 application/x-dbf # #0 leshort 0x0006 application/x-dbt # Debian has entries for the old PGP formats: # pgp: file(1) magic for Pretty Good Privacy # see http://lists.gnupg.org/pipermail/gnupg-devel/1999-September/016052.html #text/PGP key public ring 0 beshort 0x9900 application/pgp #text/PGP key security ring 0 beshort 0x9501 application/pgp #text/PGP key security ring 0 beshort 0x9500 application/pgp #text/PGP encrypted data 0 beshort 0xa600 application/pgp-encrypted #text/PGP armored data ##public key block 2 string ---BEGIN\ PGP\ PUBLIC\ KEY\ BLOCK- application/pgp-keys 0 string -----BEGIN\040PGP\40MESSAGE- application/pgp 0 string -----BEGIN\040PGP\40SIGNATURE- application/pgp-signature # # GnuPG Magic: # # #text/GnuPG key public ring 0 beshort 0x9901 application/pgp #text/OpenPGP data 0 beshort 0x8501 application/pgp-encrypted # flash: file(1) magic for Macromedia Flash file format # # See # # http://www.macromedia.com/software/flash/open/ # 0 string FWS >3 byte x application/x-shockwave-flash # The following paramaters are created for Namazu. # <http://www.namazu.org/> # # 1999/08/13 #0 string \<!--\ MHonArc text/html; x-type=mhonarc 0 string BZh application/x-bzip2 # 1999/09/09 # VRML (suggested by Masao Takaku) 0 string #VRML\ V1.0\ ascii model/vrml 0 string #VRML\ V2.0\ utf8 model/vrml #------------------------------------------------------------------------------ # ichitaro456: file(1) magic for Just System Word Processor Ichitaro # # Contributor kenzo-: # Reversed-engineered JS Ichitaro magic numbers # 0 string DOC >43 byte 0x14 application/ichitaro4 >144 string JDASH application/ichitaro4 0 string DOC >43 byte 0x15 application/ichitaro5 0 string DOC >43 byte 0x16 application/ichitaro6 #------------------------------------------------------------------------------ # office97: file(1) magic for MicroSoft Office files # # Contributor kenzo-: # Reversed-engineered MS Office magic numbers # #0 string \320\317\021\340\241\261\032\341 #>48 byte 0x1B application/excel 2080 string Microsoft\ Excel\ 5.0\ Worksheet application/excel 2114 string Biff5 application/excel 0 string \224\246\056 application/msword 0 belong 0x31be0000 application/msword 0 string PO^Q` application/msword 0 string \320\317\021\340\241\261\032\341 >546 string bjbj application/msword >546 string jbjb application/msword 512 string R\0o\0o\0t\0\ \0E\0n\0t\0r\0y application/msword 2080 string Microsoft\ Word\ 6.0\ Document application/msword 2080 string Documento\ Microsoft\ Word\ 6 application/msword 2112 string MSWordDoc application/msword #0 string \320\317\021\340\241\261\032\341 application/powerpoint 0 string \320\317\021\340\241\261\032\341 application/msword 0 string #\ PaCkAgE\ DaTaStReAm application/x-svr4-package # WinNT/WinCE PE files (Warner Losh, [email protected]) # 128 string PE\000\000 application/octet-stream 0 string PE\000\000 application/octet-stream # miscellaneous formats 0 string LZ application/octet-stream # .EXE formats (Greg Roelofs, [email protected]) # 0 string MZ >24 string @ application/octet-stream 0 string MZ >30 string Copyright\ 1989-1990\ PKWARE\ Inc. application/x-zip 0 string MZ >30 string PKLITE\ Copr. application/x-zip 0 string MZ >36 string LHa's\ SFX application/x-lha 0 string MZ application/octet-stream # LHA archiver 2 string -lh >6 string - application/x-lha # Zoo archiver 20 lelong 0xfdc4a7dc application/x-zoo # ARC archiver 0 lelong&0x8080ffff 0x0000081a application/x-arc 0 lelong&0x8080ffff 0x0000091a application/x-arc 0 lelong&0x8080ffff 0x0000021a application/x-arc 0 lelong&0x8080ffff 0x0000031a application/x-arc 0 lelong&0x8080ffff 0x0000041a application/x-arc 0 lelong&0x8080ffff 0x0000061a application/x-arc # Microsoft Outlook's Transport Neutral Encapsulation Format (TNEF) 0 lelong 0x223e9f78 application/ms-tnef # From: [email protected] # http://www.djvuzone.org/ 0 string AT&TFORM image/x.djvu # Danny Milosavljevic <[email protected]> # this are adrift (adventure game standard) game files, extension .taf # depending on version magic continues with 0x93453E6139FA (V 4.0) # 0x9445376139FA (V 3.90) # 0x9445366139FA (V 3.80) # this is from source (http://www.adrift.org.uk/) and I have some taf # files, and checked them. #0 belong 0x3C423FC9 #>4 belong 0x6A87C2CF application/x-adrift #0 string \000\000\001\000 image/x-ico # Quark Xpress 3 Files: # (made the mimetype up) 0 string \0\0MMXPR3\0 application/x-quark-xpress-3 # EET archive # From: Tilman Sauerbeck <[email protected]> 0 belong 0x1ee7ff00 application/x-eet # From: Denis Knauf, via gentoo. 0 string fLaC audio/x-flac 0 string CWS application/x-shockwave-flash # Gnumeric spreadsheet # This entry is only semi-helpful, as Gnumeric compresses its files, so # they will ordinarily reported as "compressed", but at least -z helps 39 string =<gmr:Workbook application/x-gnumeric